Jimmy K<span id="more-4741"></span>immel’s Cousin Sal Announces NFL Sports Betting Show

Cousin Sal, as their older cousin Jimmy Kimmel affectionately calls him, is releasing his own NFL sports betting and daily fantasy recreations (DFS) show on Facebook.

The NFL season kicked off Thursday evening aided by the reigning champion Denver Broncos again defeating the Carolina Panthers in a Super Bowl 50 rematch. For fans in Nevada looking to put some money on upcoming NFL contests, and for all those in states with legalized or at least permissible DFS framework, Cousin Sal is here now to greatly help.

Sal Iacono, more commonly known as Cousin Sal on ‘Jimmy Kimmel Live!,’ is dishing away his regular NFL picks on Twitter this 12 months.

Over the last two NFL seasons, Sal has been giving picks that are weekly ESPN. He’s been incredibly accurate, with Sal’s ‘Best Bets’ being correct 79 percent of the right time against the point spread in Las vegas, nevada.

Now he is teaming up with Facebook to launch a new online media that are social titled ‘Cousin Sal’s Sure Thing.’ Sponsored by Dollar Shave Club, Sal will post their weekly picks each Friday at 12 noon ET, and ‘go live’ on Facebook during Sunday games.

Sal will predict three ‘sure thing’ bets, and also pick a dream football gem and breasts.

‘Let this be a caution to Las Vegas,’ Kimmel says in the show’s promo. ‘ This husky gentleman is planning to shut you down.’

Sal is making their picks at the Caesars Palace sportsbook in vegas. Facebook watchers can enter to win prizes such as for example free buck Shave Club razors.

Week One Picks

Therefore who Cousin Sal like in week one?

His pick that is first is Tennessee Titans playing at home contrary to the Minnesota Vikings. The Titans are spotting the Vikings just two points, and Cousin Sal likes those odds.

With Vikings QB Teddy Bridgewater out for the game after recently suffering a knee that is season-ending, Sal believes the Titans are poised for victory.

His 2nd choose could be the Detroit Lions (-3.5) against the Colts in Indianapolis. Sal believes quarterback Matthew Stafford will pick apart the Colts’ secondary with cornerback Vontae Davis out for at the least 30 days.

Cousin Sal’s last pick, which is his ‘Best Bet of one,’ is the Chicago Bears (-6) over the home team Houston Texans week.

‘The Bears front seven must be dynamite this season. They will put a complete lot of pressure on Brock Osweiller (Texans QB),’ Sal states. ‘Six is simply too many points to lay week that is opening a flawed Texans group.’

Atlanta quarterback Matt Ryan is Sal’s fantasy gem for the while New York Jets running back Matt Forte is his bust of the opening Sunday week.

Disclaimers Abound

Cousin Sal would like to notify most of his viewers that their show is for activity purposes, and that he will not condone or encourage gambling, ahem.

Sports betting is illegal everywhere in the United States, except Nevada.

It is also worth noting that Sal is not actually gambling together with own cash, but $10,000 of Dollar Shave Club money.

In week one, Sal put $770 on the Titans, $1,320 on the Lions, and $1,980 on the Bears for an overall total of $4,070. Two bad days and ‘Cousin Sal’s Sure Thing’ could be a monumental bust.

FOBT’s ‘Crack Cocaine’ Label a Myth, says Conservative Think Tank

Ethical panic over fixed-odds betting terminals is misplaced, says new paper by a conservative tank that is think. (Image: BBC)

The Institute of Economic Affairs (IEA) published a paper this week debunking what it claims are persistent myths surrounding the united kingdom’s controversial fixed-odds terminals that are bettingFOBTs).

IEA is just a conservative free-market tank that is think objective statement is to ‘improve understanding of the fundamental organizations of a free society by analyzing and expounding the role of areas in re solving economic and social dilemmas.’

Its gripe: that FOBTs are constantly branded ‘the Crack Cocaine of Gambling’ by alarmist, crusading newspapers, without due respect for the cold, hard facts and relevant statistics.

The machines enable customers of Britain’s high road bookmaking stores to place wagers on fixed-odds games, usually roulette, at up to $100 ($133) per spin. The ‘crack cocaine’ analogy is one which UK media immediately fell in love with the minute the machines first appeared in bookies’ shops back 2005.

No article on the terminals is able in order to avoid the phrase, which will be frequently crammed clumsily in to the header, while the physical human body copy talks of ‘proliferation’ of betting shops and predicts the dissolution of culture.

Damned Statistics

But, as the paper’s author, Christopher Snowden, explained in an op-ed for ConservativeHome.com, 11 years after their introduction, the promised social meltdown has neglected to materialize.

‘It could be trivial to concentrate on one term that is pejorative it not for the campaign against FOBTs is founded on little else,’ he had written. ‘Three years on, the claims about A fobt-fueled gambling epidemic appearance fishier than ever.

‘Rates of problem gambling remain at around 0.5 percent of the populace, just because they were when the initial comprehensive survey had been carried out in 1999. This is low by worldwide requirements.’

His paper records also that, contrary to press claims, gambling shops have not ‘proliferated’ in modern times. In fact, great britain presently has fewer shops that are betting at any time since 2003 and half the quantity it had in the 1960s.

Meanwhile, the total amount wagered on FOBTs represents just 13.6 per cent of the British’s total gambling spend, significantly less than the amount allocated to either the lottery or on the web gambling, yet it dominates 99 per cent of headlines about gambling.

Trump’s ‘Crack Cocaine’

The paper thinks that spend has been exaggerated in the media being a total result of confusion about just what is staked and what is lost. Fixed-odds terminals return 97 per cent of stake to customers in the long run.

‘The [crack cocaine] term was coined in the 1980s by Donald Trump (whatever happened to him?) to describe a video clip bingo game that he saw as a threat to his casino business,’ wrote Snowden.

‘Since then, just about any form of gambling has been compared to crack cocaine by people who don’t like gambling…

‘we appreciate that compulsive gambling leads to problems for a small minority,’ he added. ‘Nevertheless, the panic that is moral these specific machines is becoming tired. They’re no more the kids that are new the block. They’ve existed for more than a decade and the predictions of doom have clearly not come to pass.’

Caesars to Introduce Skill-Based Gambling Next Month

Caesars Entertainment may become the first gaming company in the planet to introduce new skill-based video clip gambling machines (VGMs) to their casino floors in California and Las Vegas this October.

That is if Atlantic City doesn’t get their own video gambling machines first.

One of Gamblit’s interactive gaming positions, due to debut at Harrah’s casino in Southern Ca the following month. (Image: Gamblit)

Final year, both Nevada and Atlantic City changed their dolphin treasure slot free play gaming guidelines to permit the introduction for the new hybrid games, which incorporate aspects of slots gaming and games, in a effort to lure millennials to the casino floor.

GameCo has announced that its debut VGM, ‘Danger Arena,’ will be within the gambling enterprises of Atlantic City sometime this year.

It hoped to be the ‘world’s first,’ but Caesars’ October rollout now appears to function as favorite to grab the title.

Gamblit Partnership

The casino giant is partnering with developer Gamblit, and announced that it could debut six video gaming positions with room for four players at each inside of its Harrah’s casino in Southern California.

The plan is always to then field test positions at its Nevada properties shortly afterwards.

‘Each gaming place will contain numerous themes and cutting-edge skill-based games, including a Match 3 game and word matching game,’ explained Caesars in a pr release.

‘Future releases on Gamblit’s gaming roles include popular ‘gamblified’ variations of hit #1 smash video games Catapult King, which gained over 35 million downloads, and INTO THE DEAD, which has over 60 million downloads.’

Social Experience

The concept is to combine the kinds of games young people play on their phones, like first-person action, racing, fighting and puzzle games, within a similar model that is financial old-fashioned slot devices.

The big difference is that while previously every person had with an equal opportunity for the equal payout, VGM’s will offer adjustable payouts, or slightly better odds for skilled players.

Casinos hope it will make the casino floor ‘cool’ again. And meanwhile, while slots are really experiences that are solitary VGMs are made to encourage interaction from groups of players.

According to the Association of Gaming Equipment Manufacturers, the amount wagered on slots devices has fallen from a 2007 high of $355 billion to $291 billion in 2014.

‘Gamblit’s item is unlike anything seen on casino floors today,’ said Melissa Price, Senior Vice President of Gaming at Caesars Entertainment. ‘Both the positions and the engaging games themselves are sleek, competitive and social, providing a unique chance of players to compete head-to-head, play together against the house, or in single-player games in a differentiated gaming experience.

‘Together, Caesars and Gamblit are changing the gaming industry, bringing the social and spirit that is competitive of gaming to casinos,’ she included.

Social Gaming Needs Regulation, Panel at World Regulatory Briefing Says

Social gaming isn’t exactly gambling, but it is also not free of comparable risks, according to a recent discussion by experts on the subject.

Social gaming refers to any type of online game that incorporates interaction that is social as internet multiplayer video games and casino games.

Critics of social gaming say more regulatory oversight is needed to help make sure more youthful players aren’t enticed to play for real cash. (Image: play.google.com)

The market also contains games that utilize social media marketing elements. FarmVille, the farming simulation social network game, and Slotomania, an on-line location of slot offerings, are two such examples.

The formats have actually largely been considered innocent timewasters that provide entertainment to a lot of with small to no danger. Irrespective of specific purchases that are in-app most social games are free to install and play.

But this week a panel at the World Regulatory Briefing: Responsible Gambling Innovation indicated concerns on the dangers social gaming presents to young individuals.

‘ They (young people) are the ones who are at risk that is most,’ BetBuddy CEO Simo Dragicevic said during the panel discussion, as first reported by Gambling Insider. ‘They’re just never as well matured and developed to create decisions that are smart. They will see a way. if they want to gamble,’

Dragicevic knows just as much as anyone on gaming research. His London-based company is a leading firm that is analytical the video gaming sector and has developed the first-of-its-kind responsible gaming platform to monitor behaviors of online gamers.

Big Business, Big Issues

The end goal of the accountable gaming conversation is to produce methods to market to audiences according to their needs. The panel this in London seemed to suggest younger audiences require less enticing and need more regulating week.

With the rise of eSports, skin trading and betting, as well as the continued success of social games, the matter is becoming of greater concern.

Final thirty days, Caesars Interactive Entertainment (CIE) announced it was unloading its highly effective arm that is social. A consortium of Chinese investors including Alibaba bought the subsidiary for the staggering $4.4 billion.

Through marketing ads and in-app purchases, social gaming businesses are now being valued within the huge amounts of dollars. Meanwhile, the games mostly get unregulated.

False Sense of Security

With regards to social gaming with traditional casino games such as slots, craps, roulette, and blackjack, there are extra concerns.

For instance, the Plainridge Park Casino in Massachusetts is home to more than 1,200 physical slot machines. But online, Plainridge Park provides a totally free virtual casino featuring slots, video poker, and classic reels.

Players receive free credits hours that are every few may also buy credits with genuine money. Since online gambling is unlawful in Massachusetts, players are not spinning to win cash that is actual.

The Plainville casino came under fire spring that is last presenting improved chances on internet slots. It entices people to gamble and gives online players a distorted view on real-money outcomes while it might seem harmless enough to give those playing for fun better chances of hitting the jackpot, critics say.

In March, we accessed the Plainridge slots online, for educational purposes just, of course, and quickly won 16,375 credits on a 750-credit bet. Could that be adequate to hook a ‘regular’ player?

‘It’s advertising to get people to come calmly to your casinos,’ Jason Elison, a gaming tester in Las Vegas, told The Boston world.

The National Council on Problem Gambling says social video gaming raises gambling issues because in Executive Director Keith Whyte’s words, ‘It’s the action of gambling that is addictive, maybe not the rewards.’